Evaluation Questions Notes
1. In what ways does your media product use, develop or
challenge forms and conventions of real media products? My media product uses forms
and conventions of real media products by focusing on what the majority of
magazines use, for example, Mastheads, taglines and images. From my research, I
looked at all the conventions of real media products and used them on my own.
An example of this is by placing my Masthead, which includes the name of my
magazine and logo at the top of my page. I challenged forms and conventions of
real media products from the layout of my magazine. I re-searched the way most
layouts were on magazines and I challenged them by changing my layout to be
different from the majority.
2. How does your media product represent particular
social groups? My media
product represents social groups, through the layout of my magazine, for
example the Masthead will attract the social group who enjoy listening to the
type of music and are attracted to the colours. The types of conventions used
on the front cover will attract specifically the working class, if you look at
it through a Marxist perspective. This is because, the type of magazine I am
focusing and working on, uses variety of different colours and informal text.
3. What kind of media institution might distribute your
media product and why? The main
way of distributing my magazine would be newsagents, such as Post Office’s, and
food retail shops, for example Sainsbury’s, Tesco and The Cooperative (Co-op).
This is because they are the main industries that distribute these types of
media, for example, you wouldn’t sell my media product in a clothes shop. These
types of shops are the ones that many people go into, therefore a lot of people
will notice them more, so it would be the best way to get my media product
notice and distributed.
4. Who would be the audience for your media product? The
audience I am aiming for, which I have decided through my research &
planning and the production of magazine, is 16-21 year olds. However, because
of the genre of my magazine being POP music, the magazine would also attract a
younger audience, for example 13 year olds. My magazine is planned to target
both male and females, however through the research carried out, the magazine
will most likely attract more females than males, as studies show they like
this genre more than males.
5. How did you attract/address your audience? I
attracted my audience through the layout of my magazine and the colours used,
the colours were much more subtle than those used in most POP magazine, however
the colours still aimed at attracted the audience I was aiming for. As well as
this, I addressed them using informal language as its aimed at a young
generation and is a magazine that isn’t able serious situations, for example
its not a newspaper or political magazine, so there isn’t a norm to speak
formal.
6. What have you learnt about technologies from the
process of constructing this product? Technology
is a great way to get across different media, although all types of media may
not be positive for some, it is a great way to spread new news and information.
As well as this, it allows you to do clear research that can save it all in one
place. Using the blog when constructing my media product was useful as I was
able to look at computer images of how my media product may look and it was
also a much easier way to construct my magazine, rather than using hand to make
it, which would make it look less realistic.
7. Looking back at your preliminary task, what do you
feel you have learnt in the progression from it to the full product? I have learnt how to construct
different ideas built up from research, which is a necessary when undergoing a
media product. Researching is an important need to get as much different ideas
and plans as you can to make sure you’re meeting conventions and making your
product realistic. I have also learnt that building a media product isn’t as
easy as first thought, it takes a lot of time, research and planning to
complete. It’s easy to build an idea in your head but can be much harder when
trying to produce it on the computer. As well as having to use everything
original, for example taking professional images.
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